Game Overview


Step into the shoes of an entrepreneur working under Ignacy Łukasiewicz, the pioneer behind the world’s first modern oil well in Bóbrka, 1853. Starting with a single well, your mission is to expand his business, navigating through historical challenges that will test your strategic skills and business acumen.

Explore the rise and fall of the Polish oil industry, where every decision has lasting consequences. Balance your resources, manage your workforce, and tackle natural and man-made obstacles as you attempt to create an empire amidst a rapidly changing environment.

Design pillars:

 

--historical


   -- fast-paced


                    -- thought-provoking


-- strategic  


                                                               


Features:

  •  Discover the history of the Polish oil industry from gameplay-relevant events
  • Manage the satisfaction of your workers or fail as a businessman
  • Dynamic obstructing environment that grows around the player's buildings

                                                                                                 

Mechanics:

  • Building & Expansion: Construct and manage essential buildings like Oil Wells, Refineries, Lumberjack Huts, and Geologist Huts.
  • Worker Satisfaction: Maintain high morale among your workers to avoid costly failures.
  • Market Management: Sell kerosene, making strategic decisions during annual sales opportunities at the train station.
  • Environmental Challenges: Clear forests and buildings while dealing with the self-building town that grows with your progress.
  • Product Flow Management: Design a system of pipes to manage your product flow and increase production.
  • Increasing Difficulty: Prepare for a more challenging game as oil prices decrease and environmental obstacles become tougher.

                                                                       

Developers:

Biana Rybchynska - Art Direction, 2D Artist, Animator, Game Design

Carlos Garza - Programmer, QA, Game Design, Narrative Lead

Mateo Jacolow - Sound Design Lead, Music Lead, Game Design

Nathan Gooneratne - Programmer, Game Design,  Pipe specialist

Oskar Rojek - Programmer, Game Design, Polish Localization

Piotr Nowicki - Programmer, Game Design

Piotr Trześniowski - Lead Programmer, Game Design, Technical Artist

Remy Routh - Programmer, Game Design, Sound Engineer

Taisa Kazakevich - Co-Art Direction, 2D Artist, Animator, Game Design

Roman Badiere - Programmer, Game Design


Mentors:

Daniel Shek - Techland

Frank Radecki -  Bloober Team

Katsiaryna Harelik - Zakazane

Lukasz Szybaldin - Hyperstage

Anastasia Yurinok - Moon Active

Adam Mirkowski - 11 bit studios

Adriana Bielak  - 11 bit studios

Aleksander Kauch - 11 bit studios


Original Oil City Creators:

Bartosz Stochel

Michał Błaszczyk 


Supervisors:

Benjamin Hanussek - Polish-Japanese Academy of Information Technology

Christopher Barney - Northeastern University


Playtesters:

Cleo Trumbull, Małgorzata Wiewióra, Aaron Cai, Anastasiya Mashkina, Evgeniia\Glushkova, Janset Ece Koç, Laurel Parsons, Lily Kravchenko, Oleksandr Smirnov, Oskar Kalbarczyk, Berkay Güney, Irina Ryabova, Kevin McGrath, Kevin Rodriguez, Lily Jawadiwar, Luca Sandoval, Marek Kisieliński, Mykola Ihnatenko, Yan Rybchynskyi, Ben Jaccaci, Igor Sienkiewicz, Isaac Polite, Ivan Havrylenko, Jeremi Surzyn, Karol Kozioł, Logan Chandler, Maria Niczyporuk, Rafael Moroz, Zuzia Schabowska


References:

Google docs link to our references

Download

Download
OilCity-20240813T101416Z-001.zip 174 MB

Install instructions

dowload the zip, extract, run the executable.